101 lines
3.0 KiB
Plaintext
101 lines
3.0 KiB
Plaintext
define(function(require) {
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var zrUtil = require('zrender/core/util');
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/**
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* @param {number} [time=500] Time in ms
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* @param {string} [easing='linear']
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* @param {number} [delay=0]
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* @param {Function} [callback]
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*
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* @example
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* // Animate position
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* animation
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* .createWrap()
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* .add(el1, {position: [10, 10]})
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* .add(el2, {shape: {width: 500}, style: {fill: 'red'}}, 400)
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* .done(function () { // done })
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* .start('cubicOut');
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*/
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function createWrap() {
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var storage = [];
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var elExistsMap = {};
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var doneCallback;
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return {
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/**
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* Caution: a el can only be added once, otherwise 'done'
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* might not be called. This method checks this (by el.id),
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* suppresses adding and returns false when existing el found.
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*
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* @param {modele:zrender/Element} el
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* @param {Object} target
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* @param {number} [time=500]
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* @param {number} [delay=0]
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* @param {string} [easing='linear']
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* @return {boolean} Whether adding succeeded.
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*
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* @example
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* add(el, target, time, delay, easing);
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* add(el, target, time, easing);
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* add(el, target, time);
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* add(el, target);
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*/
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add: function (el, target, time, delay, easing) {
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if (zrUtil.isString(delay)) {
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easing = delay;
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delay = 0;
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}
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if (elExistsMap[el.id]) {
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return false;
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}
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elExistsMap[el.id] = 1;
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storage.push(
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{el: el, target: target, time: time, delay: delay, easing: easing}
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);
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return true;
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},
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/**
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* Only execute when animation finished. Will not execute when any
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* of 'stop' or 'stopAnimation' called.
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*
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* @param {Function} callback
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*/
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done: function (callback) {
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doneCallback = callback;
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return this;
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},
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/**
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* Will stop exist animation firstly.
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*/
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start: function () {
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var count = storage.length;
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for (var i = 0, len = storage.length; i < len; i++) {
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var item = storage[i];
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item.el.animateTo(item.target, item.time, item.delay, item.easing, done);
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}
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return this;
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function done() {
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count--;
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if (!count) {
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storage.length = 0;
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elExistsMap = {};
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doneCallback && doneCallback();
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}
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}
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}
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};
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}
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return {createWrap: createWrap};
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}); |